I did a bit this AM during the morning potty walk. There was a brief scene about Harry getting asked why everything focuses on him. An amusing lampshade hanging I guess…
I’m hearing the game as a whole is ‘underperfoming’ financially. I feel it may be the issue @Nabiki is probably part of: There’s certainly hard-core HP fans (Is the preferred term “Pott-head?”) but I feel like a lot of people are at least lightweight fans of HP and Pokemon, and the games have a lot of overlap in gameplay and such. Not just the re-use of the location database, but it’s still fundamentally a game of walking around and collecting various random things.
Since Pokemon Go has been around longer people are invested in it, so they’re going to be reluctant to change.
I feel like the same thing happened with the Simpson’s Tapped Out game and later games like the Futurama similar-ish game and others. Or in the larger gaming scene, why it’s hard to move interest from WOW or similar. Even further adrift, why D&D gets played even when there’s better RPGs for the job. (Disclaimer: I really like 5e, but don’t think it’s always the best tool for the job.)
I’m enjoying WU, but mainly because it’s something different to look at while walking Noodle. I like seeing local landmarks pop up as things: A favorite local cafe is an Inn, for example, and then there’s some hyper-local things like “purple dinosaur playground toy” being a spot of interest, which is literally a small plastic piece of playground equipment in a neighborhood playground that is only known to locals.
I wouldn’t mind some additional social elements: A simple one would be some sort of ‘friend stash’ where I can drop of excess potion ingredients for credit and maybe get the ones I need. Maybe using a different currency than the current ones.
I kind of wish the Kingdom of Loathing guys would do a geo-located game like this, actually. They’re much more player-friendly with so much of this stuff.