Fangs: an Elite Dangerous comic

I’m doing a Road to Riches run, only 20 systems, and I found this to listen to while I do it.

This is why I play this game, wandering around the galaxy listening to music and checking out weird stuff. The RoR doesn’t specifically do pretty stuff, but a dual binary system is kind of cool. Once I get my DBX tricked out I may go for the sights out there.

1 Like

Since this thread is including gameplay, I’d like to know how much commitment I’d need to put into Elite: Dangerous if I started to play it. Is it something you can do casually, or if I let it sit for a week or two, would I come back to a destroyed ship and have to start over? In other words, what happens when you’re logged off? Is the game frozen for you at that point until you log back in, regardless of what other players are doing?

1 Like

There’s no “upkeep” costs for normal ships, only for Fleet Carriers (which need constant fuel top-ups to keep running, but those aren’t something you’re going to worry about anytime close to your first login). I’ve logged off for months at a time and came back to all my ships exactly as I left them.

The economy of the universe is shared, so things like market prices and whatnot may be different when you log back in, but all your ships and modules will still be wherever you left them.

Edit: Also, outside of some dev-induced story bits, stations themselves are essentially invulnerable, so you won’t need to worry about a station getting blown up and losing your stuff or anything.

Thanks. I’d been wondering the same thing, as well as how long a typical session might take and if my computer could even handle it. Can I install it in demo mode or something to see if it’ll work? I should research that.

I guess I can try to install it through Steam and if it doesn’t work I can get my money back.

Yeah, no. My i3-4010U with on-chip graphics is not going to work. OH, well. I probably don’t have the time, anyway. I think that’s the gamer equivalent of saying, “She was probably a lesbian anyway.”

The only answer I can give for this one is “However long you feel like flying around in space for, or however long it takes to do whatever it is you want to do”. Missions you can take from station mission contacts usually expire in 24 hours, but the time it’ll take to complete said mission may vary wildly (from a couple minutes for a quick “deliver these 10 tons of products to the system next door” mission to possibly a couple hours for “Go kill 45 pirates of a particular faction”)

It’s one of those games where you basically just go “Alright, today I’m going to do X”, and then spend as long doing X as you feel like doing. Like earlier, I said to myself “Today I’m going to unlock this engineer” and then spent the better part of 2 hours sourcing those fucking landmines because every damn system I checked kept being out of them or not where I thought it was, so I ended up doing a lot of unnecessary flying.

I spent the day working on the house, checking on my bees, and putting up Christmas decorations. In between all of that I scanned about 23 planets in 20 different systems and made 19 million credits. And also apparently was the first one to map a couple planets… so that was cool.

1 Like

Nice! That’s actually one thing in game that I haven’t done yet (been the first to discover or map something). Maybe if I ever get antsy and go take a trip into the far ends of the galaxy I will…but for now, pirate shootin’

Unless you’re like me and decide to circumnavigate the galaxy (16 months of real-time). Or visit all 4 stellar cardinals (another 3 or 4 months of real-time). The view of the galaxy from any of them makes you feel very, very small… And the downside is that once you’re out there, you then have to slog all the way back again!

If you’re serious about exploring, have a look at ED:Discovery (and it’s smaller sibling ED:Discovery-Lite) with it’s auto-upload of cartographic data to EDSM.

Once you (or Woodman) decide to go exploring, let me know and I will share my long-range DBX build. (Warning - you’ll need to unlock a few Engineers and some of the Guardian technology to get the FSD-Booster first.)

Edit: I can’t do the spelling today. :frowning:

1 Like

I am so dreadfully close to actually having enough parts to unlock the Guardian FSD booster. I went out with someone from another group I played with briefly a while back and we just repeatedly farmed the one site for parts, and I think I need 6 of one of the parts and that’s it…

Maybe I should venture back out there and do that at some point…

1 Like

Totally read ‘parts’ in the above as ‘pants’ and tried to figure if it was new slang I was out of the loop on or a weird game metacurrency.

2 Likes

Holy hell, those NPC crew members talk a lot.

@e4tmyl33t - I’m liking that Krait build of yours. Added some engineering (FSD, thrusters, weapons, power distributor so far) and it’s a nifty pirate killing machine. Next upgrade will be the kill warrant scanner for a faster scan time - the default 10 seconds is an eternity…

They do? Mine never talks to me unless I’m loading her in a fighter, and even then it’s only when responding to my direct commands or telling me the area is clear of threats.

Now that I’ve done a few more sessions with the SLF and co-pilot, the voice work is not too bad. Maybe I’m just used to flying by myself and not having anyone (real or virtual) talking at my as I fly…

As for the Krait build-out… Reinforced (level 5) shields make combat more survivable now. I went up against a wing of 2 * pythons plus an anaconda and emerged alive. A bit battered but alive. I wish I’d tried the pulse laser + rail gun combo before.

Yep, pulse + rail totally works as long as you can keep the crosshairs on target long enough for the rails to charge and fire once their shields drop, which the right kind of fighter will massively help with. The only other downside is the rails’ range, you kind of need to keep pretty close but if you can pilot well (which I am absolutely not saying I can do :stuck_out_tongue: ) you might be able to keep close and outside the firing zones of the enemies’ weapons, at least until they start burning to try to escape.

@Lee_Ars - Any update on the latest edition of Fangs?

1 Like

Okay, so…yes and no.

No, there’s no real updates on 3.3.

But.

There are…other things happening.

I can’t say anything yet but it’s good stuff. Like… official Frontier-y kind of stuff.

Stay tuned.

4 Likes

It’s been a while and I still can’t really say anything, but things are still happening.

2 Likes

You’re doing an entire comic series “filmed” in the interior of one of the stations, aren’t you?

Not exactly, but:

I may or may not be doing a full 3-part official, licensed comic series on Odyssey.

8 Likes

I haven’t upgraded to Odyssey yet, and am only sort-of interested in trying my hand at a first-person-shooter. (Mainly because I utterly suck at then.)

Is Odyssey a worthwhile upgrade to the game, or is it best to let is slide for a while?

I also play in ‘Solo’ mode because there’s never any of my friends online at the same time, so multi-player / wings is lost on me.