Dex fighters are a thing, dammit!
Also where DCC gets interesting, as its basically "You started with 20 villagers. The ones who lived are going to pick classes, so the Strong one probably picks Strength, but chances are āstrongā is maybe a 14-16 if youāre lucky. You had one person with two 18s, but they bought it to a spiked pit trap back in the last dungeon level.
This is how they did Starfinder so it makes sense that Pathfinder 2E would follow that model.
This is kind of how the Schlock Mercenary RPG works. You have your character thatās an officer, and then a crew of bullet catchers they are with. A bullet catcher can actually catch a bullet for you, and if they survive they get a bonus, and if your character bites it then you can promote from your crew, usually from one that got named and did a couple things.
It has arrived!
Quick readthrough makes it definitely seem like they took 5th Edition and just trimmed down a lot of the cruft that made it take a while. Limits are gone, some weapon stats have been combined to make combat easier, armor is no longer a separate roll, magic no longer requires Force. The book is less thick than the 5th edition handbook, but not quite as much as the 4th edition was.
Once I have some time to sit down and do chapter-by-chapter comparisons, Iāll try and post that comparison thread.
One minor gripe: Catalyst gave everyone who went to GenCon a card for a free PDF copy of the core rulebook if they bought the physical copy. Said card has a code that needs to be entered when ābuyingā the item on Catalystās store. Said store does not yet have the core rulebook listed for purchase.
Catalyst, get yer shite together.
By the way, since I mentioned it more than a few times, hereās free downloadable PDFs of the 1st edition (and quick-start for 2nd edition) of Eclipse Phase for anyone interested.
Since my most recent video game is Kerbal Space Program, I feel I should mention Kerbal Space Program 2 has been announced.
Replaying Portal 2. Just got to the āPotatoā section as of yesterday evening. I half-remember most of the puzzles, so itās good stress relief.
āOh hi, how are you holding up? BECAUSE IāM A POTATOā¦ clap clap clap ā¦ oh good, my slow clap processor made it into this thing, at least we have that.ā
Back to playing Syberia.
What the fuck is this? The character modelling is great, but it is such a Japanese quirk-fest of insanity that after 8 minutes I still have no idea what is going on.
Itās by the guy who made most of the recent Metal Gear games. A series which started on the NES as a pretty basic, but well-executed, game about a Special Forces Guy infiltrating a vaguely defined base of mercenaries who, of course, had a giant walking tank as their superweapon. The series then got sequels on more recent consoled and the mythology of the world created got really weird as elements of all sorts of conspiracy theory and such got added into the mix along with a heavy helping of āThis is a wargame, despite war being bad.ā
After being given the boot because Konami would rather work on pachinko machines and mobile games than series like Metal Gear or Silent Hill the guy went on to make this, which looks to have all sorts of weirdness of itās own, including the babies in bags.
I got to play āWhereās My Polling Place?ā today.
Address given leads to the right building, but to get to the actual polls, you have to leave the parking lot, drive about half a mile on streets Iād never seen before and go to the backside of the building. Grrā¦
Fourth different place Iāve gone to since I moved into my house. The first two, I could walk to. The third was farther away, but still easily found. This one is at least a mile from my house, farther for other voters in my ward and, for all practical purposes, hidden. The Franklin County Election Board will be hearing from me.
The precincts havenāt changed in our town in ages. Yet each time Iāve run the elections people come in and complain about the polling place having been moved. 'I always vote at the library!" except they live in the center of the precinct thatās been in my building for ages.
Itās amazing how people lose track of something they only do every few years.
OK, this weekend I ran my first session of Savage Worlds, and while I donāt see it replacing Pathfinder, itās pretty fun.
Itās more cinematic where Pathfinder is more of a novel, or a three part three part trilogy.
āI want to do this!ā, ok, roll your athletics and subtract 3, did you beat a 4? Ok, you did it. And the exploding dice mechanic feeds that. The Weeabu āfamousā twitchstreamer with the obese drawback knocked someone out with one punch, right after rolling snake eyes twice on the rifle range, it turned into a defining moment for that character. We now know heās got a bad temper and heās got fat strength. My daughterās character survived a flashback scene where she learned about monsters through a monster attack while all her friends died, and she shot the crap out of the worm things that were after her, again through exploding rolls.
And weāre running the MHI (Monster Hunter International) splat book right nowā¦ but Iām seeing a āKids on Bikesā session in the future, and Iām going to grab the Weird West supplements. And I could kick myself for not kickstarting the new edition. And eventually weāll do some Rifts style gameplay, with the Rifts splatbook.
I used to be more āupā on Savage Worlds. One thing to keep in mind is a major strength is abstracting out stuff to make big fights easier. For example, thereās simplified rules for handling ammo for PC-controlled minions, so if you want to have a military-ish squad with 4 PCs and 6 Red Shirts, itās relatively easy to handleā¦ And they can fight a few dozen enemies relatively quickly. Much quicker then 3.5 or 5e.
I feel like itās intended for āshort-mediumā campaigns. More than one-shots, but with less filler than a lot of packaged campaigns for d20 games.
Iāve been playing Skyrim for the last month or so. Iād stopped a year or so because I got stuck in a āgetting attacked by a dragonā loop but now Iāve started over with a new character and Iām really enjoying it.
Iāve been playing Surviving Mars recently. Itās a relatively low-budget ācity builderā with the hook being that youāre on Mars. So you have to build domes, use drones to do construction, and try to make sure you have enough air/water/power to prevent your eventual death.
Itās not amazing but is fun in a kind of relaxing way. Iāll pick up the Green Planet DLC when itās on sale, probably.
Surviving Mars is indeed fun. Doubly so when you start getting into some of the mysteries.
Iāve obviously been back into Elite Dangerous again, but also Iāve been inducting my roommates into the PC gaming arena with 7 Days to Die. Theyād been playing the PS4 version, but the studio that was making that port (Telltale, IIRC) shut down a while back and the console version is stuck on Alpha 15 while PC is now on Alpha 18.3 and has a radical shift in the way certain mechanics work.